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In computing, adapter is a hardware device or software component that converts transmitted data from one presentation form to another. The data presentation can be, for example, a message sent between objects in an application or a packet sent through a network.
A concept of adapter should not be confused with an expansion card. Although every expansion card typically implements some kind of adapter, many other adapters in a modern PC are built into the motherboard itself. A software component adapter is a type of software that is logically located between two software components and reconciles the differences between them. In computer programming, the adapter design pattern (often referred to as the wrapper pattern or simply a wrapper) is a design pattern for adapting one interface of a class into another interface that a client expects.